By AstralSpiff
Posted 5 days ago
The discussion opens with a trip down memory lane, as the creator reflects on three specific challenges from 2022 that fans had been eager for: Blindfolded playthroughs, a crouching-only run, and a saveless challenge. Each one is examined, starting with Blindfolded, which was dismissed due to its colossal time commitment. The creator humorously highlights the absurdity of even considering a crouching-only challenge, questioning the feasibility of such a task. The saveless challenge, however, garners more attention; the creator recalls the implications of losing all progress upon death, a concept that was met with skepticism due to their past accomplishments. They recount that during a 600% run, they only faced death three times, further establishing their prowess in the game. This leads to the conclusion that the saveless challenge was perceived as too easy, transforming into a running joke about their reluctance to undertake it. The narrative takes a turn as time jumps to late 2025, when the creator unexpectedly decides to revisit Security Breach, setting the stage for a unique streaming experience. This decision not only revives interest in the game but also rekindles old challenges, suggesting a blend of nostalgia and new content for the audience to enjoy.
today's clout shift
popping
flopping
posting rampage rn
chat
scribble in the chat
zero riz in the chat