By Aztecross
Posted 2 days ago
The discussion kicks off with a playful debate on which video to watch, ultimately landing on 'Why Destiny 2 is fundamentally broken.' The commentary dives into the essence of gaming, focusing on the phrase 'a game for everyone is a game for no one.' This sets the stage for a critical examination of Destiny 2's design philosophy, particularly how it caters to a broad audience but fails to satisfy the core players who engage deeply with the game. The speaker reflects on personal experiences, emphasizing that the most rewarding moments in gaming come from meaningful achievements rather than mere rewards handed out without effort. A nostalgic reference to the House of Wolves expansion in Destiny 1 highlights how past mechanics fostered a sense of accomplishment that is often missing in the current iteration of the game. This leads to a broader discussion on the evolution of the game, critiquing its current state by drawing contrasts with earlier experiences that instilled a deeper sense of engagement and satisfaction. The commentary then transitions into a deeper exploration of player motivations and how the game can be improved to recapture that lost sense of purpose and thrill. The overall sentiment is one of yearning for a return to the game's roots, where achieving a 'god roll' felt truly earned, rather than a checkbox completed within a menu. As the dialogue progresses, it underlines the critical need for the developers to reassess their current strategies and consider the emotional investment players have in the game, aiming to restore what made Destiny engaging in the first place.
today's clout shift
popping
flopping
posting rampage rn
chat
scribble in the chat
zero riz in the chat