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This skill is a huge problem | Sailing Locked (#3)

By Settled

Posted 19 days ago

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Doc Johnson embarks on a thrilling adventure, navigating the unique constraints of his iron man account, which restricts him solely to docks and islands, leaving the mainland entirely off-limits. With a focus on leveling up his sailing skills, he aims to unlock new, unexplored islands and utilize their resources to achieve an undisclosed ultimate goal, which he promises to reveal later in this episode. The recap seamlessly transitions from his previous episode's ventures, where he undertook his inaugural salvage trips. Despite investing heavily in a cannon intended for bounty tasks, an unfortunate miscalculation led to disastrous results. However, like a phoenix rising from the ashes, Doc discovered a lucrative coin spawn on Dognose Island, allowing him to grind for two hours and amass over 70,000 coins. This newfound wealth opens up a plethora of possibilities for his account. The episode radiates excitement as he reflects on the profitable experience at Dognose Island and prepares for the challenges ahead. However, the journey back promises to be perilous, underscoring the importance of caution as he sets sail once more, motivated by the treasure he's acquired and the potential of what lies ahead.

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